Hardmatch developer blogposts
- 2021-08-19 | Progress report #3: Animations, skinning, refactoring, new website
- 2021-07-30 | Progress report #2: Character movement and OpenAL integration
- 2021-07-12 | Progress report #1: Initial netcode and map editor exporting
- 2021-06-30 | Lightmap baking on CPU using Embree and OpenImageDenoise
- 2021-06-13 | Why develop your own game engine in 2021?
- 2021-06-05 | Taking care of sound and audio in competitive FPS game
- 2021-05-22 | Minimizing input latency for multiplayer FPS game
- 2021-05-16 | Hello Hardmatch Game!